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City Wars
Instructions
The city war system provides an enjoyable approach for guilds to battle in their chosen city.

Guilds initiate city wars by agreeing on a specific kill count for victory.
These wars start upon mutual consent and last until one guild reaches the agreed kill count, concedes, or 30 minutes pass.
The system displays real-time updates of ongoing wars, including status, kill counts, and victors, enabling players to monitor the battles' developments and outcomes directly in-game.

Note: During city wars, there are no death penalties such as loss of health or mana.
Additionally, participants do not receive frags, ensuring a battle experience free of typical penalties.

In-game City War Commands
!citywar invite, GuildName, KillsToWin, City
Example: !citywar invite, GuildRival, 10, Carlin.
Use this command to challenge a guild to a city war with a set kill count and specified city.
!citywar accept, ChallengerGuildName
Example: !citywar accept, GuildRival.
Use this command to accept a city war challenge from another guild.
!citywar surrender
Use this command to surrender the war, granting victory to the opposing guild.